INDEX
From REWiki
This file is the scene file index. It contains a list of all .SCN files for the game. One entry has the following format:
char filename[12]; u32 filesize; /* lower 24 bit, upper 8 bit propably flags */ u8 misc[4];
The upper 8 bit of the filesize part are always 0x02, except for dw.scn and objects.scn, where it is 0x01. It could be a "keep in memory" flag or something.
char filename[12]; u32 filesize; /* lower 24 bit, upper 8 bit propably flags */ u8 misc[8];
The upper 8 bit of filesize: 0x01 for dw2.scn and objects.scn, else 0x02.
char filename[12]; u32 filesize; u8 misc[8];
